![]() |
| Home > Games > games > video-games > final-fantasy > |
alt.games.final-fantasy FAQ (Part 1 of 3) |
Section 5 of 6 - Prev - Next
All sections - 1 - 2 - 3 - 4 - 5 - 6
battle one day, his best friend, when lying on his death bed, tries to
tell the hero what he knows about what is going on. He manages to mumble
only a few words about Mana, the Gemma Knights, and a particular person,
Bogard, whom the hero should see if he should ever escape. The hero
indeed escapes, and eventually finds this person, after being pushed off
a cliff by Dark Lord and being saved by a young girl. Bogard turns out
to be a Gemma Knight, but is very old. He helps the hero continue on his
journey, but he learns very little from Bogard. Bogard almost doesn't
help the hero at all, until he sees a pendant the girl has around her
neck...
This game is not an RPG in the way the the SaGa and Final Fantasy series
were. It is actually an adventure game, fought real-time. Although
similar in battle-style to Nintendo's Legend of Zelda, it differs
greatly because of the presence of a good storyline and the ability to
develop, and more importantly, control the development of, your
character. You have the ability to talk to people, as well as sell and
purchase items, armor, and weapons. At certain points you learn special
magic spells, and at others you will be assisted by one of several
characters who will not only fight at your side, but will also offer
advice or provide some service (i.e. heal you).
* 2.5 - Final Fantasy Games for the Sony PlayStation (PSX)
* 2.5.1 - Final Fantasy VII (USA: Final Fantasy VII)
Playable characters:
Cloud Strife, Barett (Barret) Wallace, Tifa Lockheart, Aerith (Aeris)
Gainsborough, Red XIII, Cait Sith, Cid Highwind, two secret characters
NPCs:
Sephiroth
Final Fantasy VII's story is based on the Gaia theory - that the world
is a living being which puts its own life into the creation of living
beings. When a person is born, that person takes a little life from the
world. When a person dies, the life returns to the world.
In the far future, a company named "Shinra" regulates all of the world's
politics and power.
A long time ago, an alien creature slammed into the northern continent
of the world. Shinra's scientists classified this alien as "Jenova," and
noted that its bodily systems were far superior to those of humans. So,
the Shinra scientists experimented with creating a human with some of
Jenova's abilities. This little experiment with genetics, once born, was
named "Sephiroth;" and later became the leader of Shinra's elite army,
SOLDIER. Sephiroth, being half human and half Jenova, was thus the
world's ultimate fighter.
Shinra's latest technological breakthrough is a new power plant, called
"Mako," which betrays the Gaia theory and can drain the world of its own
life to create power.
Shinra is not unopposed, though. A group opposed to Shinra's dominance
called "Avalanche" has formed, and they have a new member, an ex-member
of SOLDIER, named Cloud. Cloud and the others' mission is to shut down
Mako before all is lost.
Once that this mission is complete, however, there's still much more in
store for Cloud & Avalanche. Shinra is a very large company, with nearly
unlimited resources. Cloud & Avalanche will have to travel across the
world, fighting Shinra forces & destroying Mako power plants. And
Sephiroth plays no small role in this...
Final Fantasy VII continues a trend that started in FF VI: The world is
futuristic and high technology rules supreme, but magic is still present
and people still fight with broadswords. The game takes this a little
farther, though, by placing the setting in a world which is totally
futuristic, unlike FF VI's world where there were only a few futuristic
settings (Figaro, Vector, etc.) that made everything else look
third-world. The job system from FF V has, in part, returned as well.
New to Final Fantasy VII is a "chocobo breeding system," where players
can build custom chocobo birds from a chosen set of genes. The set of
genes used will determine the kind of chocobo, its traits, abilities,
etc.
This is Square's first "true" 3D RPG. In other words, hand-drawn
graphics and sprites have been replaced by rendered polygons, thus
creating a "true" three-dimensional environment. Best of all, unlike
World Runner, the player doesn't need 3D glasses to view this game. <;*)
* 2.5.2 - Final Fantasy VII International (not released in the USA)
With all of the changes that Square made to the USA version (see article
4.1.4), it's as if the USA version is actually more difficult in places
than the Japanese version was. This version of Final Fantasy VII,
released in Japan, incorporates all of the changes made to the USA
version into the Japanese original. A fourth disc was also added, which
had some useful tools for playing the game.
* 2.5.3 - Final Fantasy Tactics (USA: Final Fantasy Tactics)
Playable characters/special jobs:
Ramza Beoulve [Squire]
Alicia, Lavian, Rad [generic recruits]
Malak Galthana [Hell Knight]
Cidolfas "T.G. Cid" Orlandu [Holy Swordsman]
Worker 8 [Steel Giant]
NPCs/special jobs:
Agrias Oaks* [Holy Knight]
Gaff Gafgarion [Dark Knight]
Delita Hyral [Squire/Holy Knight]
Algus Sadalfas [Squire]
Boco* [Chocobo]
Ovelia Atkascha [Princess]
Mustadio Bunanza* [Engineer]
Olan Durai [Astrologist]
Alma Beoulve [Cleric]
Rafa Galthana* [Heaven Knight]
Meliadoul Tingel* [Divine Knight]
Zalbag Beoulve [Arc Knight]
Beowulf Kadmas* [Temple Knight]
Reis Dular* [Holy Dragon/Dragoner]
Secret Character* [Soldier]
* = character begins as an NPC, and can optionally become a PC
Final Fantasy Tactics is based on a series of true stories about
feudal-age Europe: The Black Death, Hundred Years' War, and War of the
Roses, among others.
Many years ago, the death of the king in Ivalice caused the neighboring
kingdom of Zelamonia to claim Ivalice's throne. This caused the Fifty
Years' War to occur between the kingdoms. Although Ivalice remained
independent after the war, its resources were severely drained. After
the war ended, however, Ivalice's nobility was able to restore the
kingdom's prosperity as neighboring kingdoms were hit by the Black
Death.
Now, there is an even greater problem at hand. Ivalice's Princess Ovelia
has been kidnapped, the king has died, and the succession of the throne
has fallen into question again. The Gallione family, whose coat of arms
was a white lion, had a relational tie to the acting queen. However,
fearing the suppression of the family of the queen, Parliament has
chosen the Zeltennia family to rule. Their coat of arms was a black
lion, and they also had relational ties to the dead king's family.
This conflict between the two houses erupted into a civil war, known as
the "Lion War".
According to legend, a commoner named Delita Hyral was supposed to bring
an end to the war. Delita, a member of the Hokuten army that fought for
Ivalice during the Fifty Years' War, would then establish his family as
the ruling dynasty of Ivalice.
However, an ancient controversy has prevented the war's real hero, Ramza
Beoulve, from being known. Despite the evidence of Ramza's quest, the
Church tried to destroy any memories of him. Now, in the future, some
historians have discovered Ramza's adventure for the first time.
In Final Fantasy Tactics, the player guides Ramza on his quest from
being a simple page into a mighty hero.
Final Fantasy Tactics is not a typical Final Fantasy game. Where the
other games had common role-playing elements, Tactics is more of a
strategy game. Ramza is joined by a group of warriors and mages that are
(usually) hand-picked soldiers that have their own abilities. Every
character can move and attack, but can learn new abilities depending on
how many "job points" the party has acquired.
Final Fantasy Tactics also employs a job system that is almost identical
to that of the job system in Final Fantasy V. All players, including
Ramza, start out as squires. However, as they gain "job points" in
battle, they can take on different jobs. Squires and chemists are the
most basic of jobs, but with a little experience, a warrior can learn to
cast black magic, or a black wizard can wield a sword. The possibilities
are totally up to the player.
All in all, Final Fantasy Tactics is a very complex game. Fortunately,
there is an extensive online help system which should get some players
started. Still, this game isn't for everyone.
* 2.5.4 - Final Fantasy Collections (USA: Final Fantasy Anthology)
The Final Fantasy Collections is a re-release of three classic Square
games: Final Fantasy IV, V, and VI. Each has new opening and ending
video clips, and Final Fantasy VI includes a new mode allowing players
to look at some of the artwork used in the game and its promotion.
The Anthology that made it to the USA has some important differences
from the Japanese Collections. The list of differences is in article
4.1.4.
* 2.5.5 - Final Fantasy VIII (USA: Final Fantasy VIII)
Playable characters/jobs:
Squall Leonhart [SeeD Soldier]
Quistis Trepe [Garden Instructor/SeeD Soldier/Blue Mage]
Zell Dincht [SeeD Fighter]
Selphie Tilmitt [SeeD Soldier]
Rinoa Heartilly [Princess of the Forest Owls]
Laguna Loire [Galbadian Soldier/Journalist]
Irvine Kinneas [SeeD Sniper]
NPCs/jobs:
Seifer Almasy [SeeD Candidate]
Ward [Galbadian Soldier/Janitor]
Kiros [Galbadian Soldier/Bounty Hunter]
Secret Character [Secret Job]
Final Fantasy VIII takes place in a world where high technology coexists
with magic. In this world, there is one person gifted with with powerful
magic, and she is known as the "sorceress."
The game starts in a military school, called "Garden," where children
and young adults train to enter the military. Garden also sponsors a
team known as "SeeD," which is composed of a group of elite soldiers.
Squall Leonhart and Seifer Almasy are two students enrolled in Garden
who are trying to join SeeD. After Squall passes (and Seifer fails) the
final examination in the besieged city of Dollet, Squall and a team of
other SeeDs board a train to the city of Timber, where Squall has a
mysterious dream about a soldier named Laguna...
Final Fantasy VIII is a story in two parts. For most of the game, the
player plays as Squall and his party. Every once in a while, the game
will switch over control to Laguna, whose story takes place some time
before Squall was born.
The major new feature to the game is the "junctioning" system, where
magic spells can be used to boost character attributes through use of
summoned monsters called "guardian forces."
* 2.5.6 - Final Fantasy IX (USA: Final Fantasy IX)
Playable characters/jobs:
Zidane Tribal [Thief]
Vivi Ornitier [Black Mage]
Adelbert Steiner [Magic Knight]
Garnet "Dagger" Alexandros [White Mage/Summoner]
Freya Crescent [Dragoon]
Quina Quen [Blue Mage]
Eiko Carol [White Mage/Summoner]
Amarant Coral [Monk]
NPCs/jobs:
Marcus [Thief]
Blank [Thief]
Cinna [Thief]
Secret Character [Secret Job]
As the story opens, Zidane Tribal and a group of actors travel on their
airship to the kingdom of Alexandria, where they would perform a popular
play, "I Want to be Your Canary" - and kidnap Princess Garnet. Once
Zidane finally catches up with Garnet, though, something more
interesting happens: Garnet reveals that she wanted to be kidnapped in
order to get away from Alexandria. They escape alongside a small mage,
Vivi Ornitier, and the captain of the knights, Adelbert Steiner, but
their ship is shot down by Queen Brahne.
Once they make it back to civilization, they find out something more
interesting: that a group of black mages similar to Vivi are in pursuit
of the princess, and they are willing to kill Zidane and the others in
order to capture her. The same group of mages, meanwhile, are busy
taking over other rival kingdoms to Alexandria. Zidane, Garnet, and the
others look for reasons why...
Final Fantasy IX brings back the classic characters, music, and gameplay
that made it into the first five Final Fantasy games. Features from
Final Fantasy VI-VIII, such as refining and limit breaks, have also been
worked into the game.
The characters were designed by Yoshitaka Amano, the character designer
behind Final Fantasy I through VI, instead of Tetsuya Nomura, who
designed the characters to the last two Final Fantasy releases.
* 2.5.7 - Final Fantasy Chronicles (special USA release)
In reality, after years of hearing requests from fans, Square Soft
reversed their decisions not to release the PlayStation re-releases of
Final Fantasy IV and Chrono Trigger in North America. This represents
the final release Square Soft has published for the original PlayStation
in North America.
The US version of Final Fantasy IV is the eqivilant to the original,
non-easytype version of the game. The dialogue and items have been
retranslated from scratch; only the character and location names remain
constant from Final Fantasy II on the Super NES. In addition, most of
the slowdown problems that plagued the original Japanese re-release have
been fixed.
Chrono Trigger is identical to the Super NES game released in 1995,
except for the addition of a Final Fantasy VI-like bonus mode and
anime-style cutscenes placed throughout the game.
* 2.6 - Final Fantasy Games for the Sony PlayStation 2 (PS2)
* 2.6.1 - Final Fantasy X (USA: Final Fantasy X)
(Nothing here right now. Writer needed!)
* 2.7 - Are there any movies/direct-to-videos based on the Final Fantasy
series?
Yes, there are; there's two of them.
"Final Fantasy: Quest for the Crystals" is a Japanese animation that's
set in the world of Final Fantasy V, one hundred years after the death
of ExDeath. It has been translated, and you might be able to find a copy
in some stores, especially ones which specialize in Japanese animation.
"Final Fantasy: The Spirits Within" is a CG movie not based on any of
the previous Final Fantasy games, although the storyline has some
elements in common with Final Fantasy VII's Gaia theory theme, and it
was directed and co-produced by Final Fantasy series creator Hironobu
Sakaguchi. It ran in theaters during summer 2001, and should be
available for rental and purchase (as of 12/31/01) on DVD and VHS.
+----------------------------------------------+
|*** Section 3 - Other Games by Square Soft ***|
+----------------------------------------------+
* 3.1 - Square Games for the Nintendo Entertainment System (NES)
* 3.1.1 - Highway Star (USA: Rad Racer)
Rad Racer was one of the early NES racing games in which the player
drives either a sports car or an F1 racer down roads and must make it
past certain checkpoints in a given amount of time in order to finish
the race and move on.
The only thing which made this old NES game unique was that, if you
pressed Select during game play, the colors would change so the player
could wear 3D glasses and play the game in a 3D motif instead of the
regular 2D graphics. Hey - it was made in the 80s, after all.
* 3.1.2 - The 3D Battles of World Runner (USA: The 3D Battles of World
Runner)
This game follows the story of World Runner, a character who can run for
super-long distances without tiring, and his goal was to dash through a
level in a certain amount of time. At the end of each level was a dragon
boss who had to be defeated in order to move on to the next. Sort of
like Rad Racer, except it had a plot to it and the game focuses on a
human instead of a car.
Also like Rad Racer, this game had a 3D feature. Gotta love those 1980s.
* 3.1.3 - Rad Racer II (not released in Japan)
Generally the same as Rad Racer, except with new tracks, the F1 car
removed, the 3D feature removed, and a little bit different of a feel to
it. But otherwise, it was relatively unchanged from the original.
* 3.2 - Square Games for the Nintendo Game Boy (DMG)
* 3.2.1 - SaGa (USA: The Final Fantasy Legend)
Long ago, the ancients built a gigantic Tower which linked many
different and unique worlds together for easy access. It is said that a
special Paradise exists on the top floor of the Tower, but oddly enough,
monsters have come out of the tower and the "main" worlds of the tower
have been sealed off by fiends, all under control of a creature named
Ashura. Now, there is another who has dared to brave the adventure,
destroy Ashura and claim the elusive and infamous (yet only fabled)
Paradise.
SaGa is very different from the regular Final Fantasy games - there are
no set characters and no occupations. Instead, you get to make up your
own party (see article 4.1). Humans must be manually upgraded using
various items the party acquires, mutants upgrade on their own and learn
up to four new spells on their own, and various monsters who gain powers
by eating the meat of other monsters.
* 3.2.2 - SaGa II (USA: The Final Fantasy Legend II)
It has been said that when the ancient gods created the worlds, they
linked each and every world together by way of one main Celestial World
which would connect to other worlds by way of a tower known as the
"Pillar of the Sky". One of the ancient gods, Isis, then turned herself
to stone and split herself into seventy-seven separate stones which were
scattered far and wide. These stones became known as MAGI stones, and
when a person used the powers of the MAGI, he or she would effectively
be a contemporary god. Five such people - Ashura, Venus, Magnate, Odin,
and Apollo - went out and gained powers by collecting MAGI and used them
to become more god-like.
Meanwhile, an underground operation of people known as "guardians" were
storing MAGI of their own so that these gods couldn't go too far in the
way of increasing their powers. One of these people is the hero
character's father, although he had to keep a low profile in order to
prevent blowing his cover while in front of the gods he was working
against, so even his family didn't know his real identity very well as
he left when the hero was young. Now that the hero (whose name and
identity the players get to choose) is older, he/she/it decide to go out
and find his/her/its father, and on the way, he/she/it must collect MAGI
on their own to help on the search. The hero is not alone, however,
he/she/it takes three other people with him/her/it on the mythological
Father Quest.
SaGa II is much more detailed and longer than the original game. There
are many more worlds to discover and many more sub-quests that must be
embarked on the player's way towards finding the hero's father. There
are the same character classes from the original SaGa, with one addition
- robots, who become powerful based on the weapons it has equipped, and
its weapons will never break but instead will recharge themselves when
your party sleeps at the Inn and be useful once again. The MAGI also
plays a role in the game - different MAGI have different uses, and some
MAGI can be equipped with a character to give him/her/it special skills
like extra strength/agility or resistance to an elemental power.
* 3.2.3 - SaGa III (USA: The Final Fantasy Legend III)
Thousands of years ago, immortal beings fought a long war over who
should become the ruler of a world known as "Pureland". As the battle
went on, these beings created more and more powerful magic and more
devastating weapons. Unfortunately, the side affects of these
increasingly powerful means of war began to show their signs in other
universes. The effects of such attacks were so great as to actually
threaten the existence of other worlds. Sol, the creator of The World,
feared that the effects of these attacks would soon spell the end of his
world. So, he built a great spacecraft, known as the Talon, that was
capable of flying at incredible speeds, and could even traverse the
different dimensions themselves, allowing him to travel to other worlds.
So, Sol used this ship to travel to Pureland, where he managed to seal
the warring immortal beings, and more importantly the effects of their
magic, in their world. This exercise was very taxing for Sol, though,
and when he returned to The World he had just enough energy to spread
the 13 key components, known as Units, throughout the time and space
occupied by his world. He then fell into a deep sleep. Hundreds of years
later, the immortal Pureland beings have grown powerful enough to
finally retaliate against Sol for sealing them off from the rest of the
worlds. Using their combined magic, they summon a water entity that
manifests itself above the oceans of The World, and was visible to all
inhabitants of the World, past, present, or future. This apparition
created two great problems for those who lived in The World. Out of this
entity came forth hordes of evil and dangerous creatures who threatened
the lives of the inhabitants of the World. Also from this entity poured
forth water, and slowly began to flood The World, which not only
threatened the lives of those who lived there, but their posterity as
well. Only one mortal, known as the Elder of Dharm, in The World knows
the true reason for the presence of the Water Entity, and what the
ultimate goal of the monsters that was ravaging the surface of his world
was. The hero is raised by this man, and when he/she/it grows old
enough, the Elder tells the true story of the Water Entity, and how the
hero must travel across land and time itself to hunt down and find the
scattered pieces of the Talon, so that the Purelanders can once again be
stopped, and the world can be saved.
SaGa III offers a different style of fighting than in SaGa I and SaGa
II, that is similar to Final Fantasy VI. The player normally has four
members in the party, but can be joined by a fifth character from time
to time. The player doesn't have a choice into the nature of your
original characters, but they do have the opportunity to develop them
though the gaining of experience. The characters also have the chance to
change to/from robots, cyborgs, beasts, and monsters, through the eating
of monster meat or installation of robot parts obtained in battle.
Robots don't have the ability to use magic, and are initially weak, but
have the ability to upgrade through the addition of part capsules.
Cyborgs are a cross between human/mutants and robots. Monsters don't
have the ability to use any items, but generally have high HP and must
continue to eat the meat of stronger monsters if they wish to continue
to develop. Beasts are a cross between human/mutants and monsters.
Unlike SaGa I and II, many weapons have unlimited usage, but there are
also many 1 use items. Also new is unlimited use magic that can be
purchased or created with combinations of stones that are found
throughout the game. There are also special non-combat spells which will
allow you to fly though the air and swim under water. When flying the
Talon, you can fly though the air, and the Talon will fight along with
the party when they encounter enemies.
* 3.3 - Square Games for the Super Nintendo Entertainment System (SNES)
* 3.3.1 - Seiken Densetsu II (USA: The Secret of Mana)
The player-namable hero is a child who grew up in the little village of
Potos, out in the middle of nowhere it seems. He was raised by the
villagers there, since his parents just left you in the care of the
village before they mysteriously disappeared. One day, while out in
areas which were forbidden for the townspeople to enter, he gets
separated from his friends and found a strange sword stuck in stone -
calling his name. He take the sword, but when he does, the area becomes
invaded with evil creatures who fight back against the villagers. Turns
out, the sword the hero took was protecting the town, and so, without
the sword and with the hero being held responsible, the townspeople
drive him out of town. The hero's adventures lead him into a long quest
which turns into a journey to save the world from an evil being named
Thanatos, who is trying to revive an ancient device of destruction known
as the "Mana Fortress".
The whole Secret of Mana series was Square Soft's first real venture
into creating adventure games instead of RPGs. In this game, the player
gets a variety of different weapons, and over the course of the game
have to improve them in order to get farther into the game. Your main
character will not alone on your quest, two others - a girl and a sprite
- will eventually join the party, and you can assign these characters to
being either computer-controlled or you can have up to two other people
playing the same game at the same time.
* 3.3.2 - Seiken Densetsu III (not released in the USA)
Long ago, when the world was still in the darkness, the Mana Goddess
sealed the 8 beasts of disaster that were to bring destruction into 8
stones using the Mana Sword. Darkness then faded, and thus the world was
created. Mana Goddess transformed herself into a tree. Years passed
by... Until one day, the peace came to a sudden halt. Power-hungry ones
trying to take over the world, breaking the seal and releasing the
powers of the 8 beasts... Trying to possess and wield powers greater
than those of gods and goddesses... Mana was being depleted from the
world quickly... and the Mana Tree was starting to wither and die. And
thus, the Triangle Story begins...
Seiken Densetsu III is based on conflicts between a neutral country and
a leading (strong) country:
Forcena <--> Artena
Rolante <--> Navarre
Wendel <--> Beast Kingdom
This combination creates 2 Triangles:
BK ---- Artena Wendel ----Forcena
\ / \ /
\ / \ /
Navarre Rolante
which can be imposed on top of each other. The story is based on the
relationships among these countries. Therefore, the story will differ
depending on which character you start the adventure with.
There are 6 characters in Seiken Densetsu 3. Your party will consist of
3 of the 6 characters. Depending on who you choose as your main
character, your purpose, story, course of action, and the final enemy
will differ. You can choose from:
Duran (Forcena): soldier
Angela (Artena): magic user
Charlotte (Wendel): cleric
Hawkeye (Navarre): thief
Riesz (Rolante): amazoness
Kevin (Beast Kingdom): grappler
DURAN: Forcena
The game starts with a tournament scene. Duran is up against Bruzer.
Duran wins (of course). Duran's father, Roki was known as the "Golden
Knight," and was a good friend of the king (Eiyuu-ou). He disappeared
when Duran was still a young boy. His mother, Simone, died of illness,
so Duran and his younger sister Wendy, were brought up by his Aunt
Stella. He had no real memories of his father, but like him, Duran
became the best swordsman among the young, and became a soldier for
Eiyuu-ou. Duran is on watch at the castle. The other guard goes on the
round for the last time for the night before their replacement is to
arrive. We enter Duran's dream... (he falls asleep.) Duran as a young
boy, asks where his father is going. Roki replies he's going to go fight
a dragon - Ryuutei - the strongest among all dragons. He never returns.
It was reported that he fell into a bottomless pit with Ryuutei. Simone
collapses after she whispers "so he was a golden knight till the very
end... I'm sure that's what he would have wanted..." Simone admits to
Stella that she had been ill, but didn't say anything because she didn't
want to burden Roki. (Simone probably dies at this point.) Duran wakes
up, and the area is covered by a bright red light. He finds the soldiers
on the floor, and a mage in red robes appear. Duran attacks, but fails.
He collapses after he is struck by magic. Voices are heard, and the mage
splits. (Just in a knick of time... how 'bout that. ^^; ) Forcena
advisors suspect Artena of sending spies into Forcena. They want to
attack Artena, but Eiyuu-ou stops them - there's no proof yet and no
apparent reason as to why they would do this. He orders spies to be sent
into Artena. Duran's in the pub, upset that he was beaten. Wendy comes
to cheer him up, but runs off. Duran then visits a fortune-teller. And
his adventure begins...
* 3.3.3 - Chrono Trigger (USA: Chrono Trigger)
It has been one thousand years since order has come out of chaos and the
Kingdom of Guardia had united the entire world together, so now, the
citizens of the world will celebrate a giant Millineal Fair in tribute
to the event which happened a thousand years ago, and all the hardships
it had gone through since - like a war against an evil wizard named
Magus who tried to take over the kingdom four hundred years ago. Crono
is a common boy in this world, and he wakes up one morning to go and
celebrate the Millineal Fair with the rest of the known world. Crono had
only barely entered the fair when he accidentally bumped into a girl
wandering around in the crowd. She claimed that her name was Marle, and
asked Crono if she could follow him around for a while, and he accepted.
The couple travelled to an exhibit at the fair which was being put on by
Crono's best friend, Lucca, who was an inventor and scientist. The
invention was a telepod - you could step in one end and come out the
other. Crono tried it out first, and sure enough, came out the other
side in one piece. But when Marle tried it, she just disappeared without
a clue to where she went. Although this made Lucca panic, adventurous
Crono took the one thing Marle left behind when she disappeared - her
strange pendant - and stepped back into the pod. This time, he
disappeared, and awoke to find himself in the same place he was in, but
he was now four hundred years back in time...
As Crono, the player must travel back and forth in time to fix damaged
time strands in order to prevent the possibility of having an alternate
reality in which everything is destroyed in the future by an alien
creature named Lavos. Marle and Lucca will also be along for the ride,
but Crono will also meet certain characters from different points in
world history which will join the party on his way.
Chrono Trigger is in many ways like a Final Fantasy game, except instead
of a few large worlds there are many smaller worlds with links to the
past, present, and future to be explored. The idea of moving back and
forth in time is not a new one, but it does add so much to the story of
this game which revolves around time travel. The coolest new feature
this game has to offer over the others is multiple endings - the ending
is different depending on when Lavos is defeated (see article 5.1.15 for
more information).
* 3.3.4 - The Secret of Evermore (not released in Japan)
Basically, the storyline is very simple. It is about a boy and his dog
(whom the player names). from Podunk, USA. The boy is a bit obsessed
with Science Fiction films, as he is constantly referring occurrences in
the game to the films. The game starts with him and his dog leaving a
movie. His dog runs off to chase after a cat, which leads him to a huge
mansion. The dog runs in the mansion, and the boy follows. Inside, they
find a huge machine. The dog chews on the wire, and the machine sucks
him up inside. The boy has no choice but to follow. They find themselves
in a spaceship. The professor who used to live in Podunk in the 1960s
(it was his mansion) throws the boy and his dogs to some sentries, who
are easily beaten with a bazooka found there. Then, the boy and his dog
jump out the spaceship and fall to the earth. The boy also finds that
his dog has mutated.
The game play is similar to that of Secret of Mana. However, the magic
is a bit different. You use something called "alchemy" if you have ever
played the Ultima Series, the magic system will be VERY familiar to you.
Section 5 of 6 - Prev - Next
All sections - 1 - 2 - 3 - 4 - 5 - 6
| Back to category final-fantasy - Use Smart Search |
| Home - Smart Search - About the project - Feedback |
© allanswers.org | Terms of use