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      every machine can be emulated. 

      Unfortunately, most of the emulators are named very similarly, 
      so it can be difficult differentiating them. 

      The Alan Turing Scrapbook -- Turing Machines: 
        http://www.wadham.ox.ac.uk/~ahodges/scrapmachine.html

    4.40.1 Turing [MS-DOS]

        A simple (and fairly limited) universal Turing machine 
        program. The file listed below is a self-extracting archive. 
        Written by Douglas Lynn. 

        Program: 
          ftp://ftp.uidaho.edu/pub/msdos/math/turing.exe

    4.40.2 Turing Machine [MS-Windows]

        A computer science course project to implement a Turing 
        machine. Written by David J. Matz . 

        Homepage: 
          http://odin.wosc.osshe.edu/cs407/matzd/turing/turing.html

    4.40.3 Turing-Maschine [MS-Windows]

        This program requires an 80386 or higher, 4 Megs of RAM, 
        Windows 3.1 or 95, and the visual basic runtime library. The 
        labels for this machine are completely in German. Written by 
        Gerald Pienkowski <100661.1520@compuserve.com>. 

        Homepage: 
          http://ourworld.compuserve.com/homepages/Gerald_Pienkowski/
              turinge.htm

    4.40.4 Turing's World [Macintosh, MS-Windows]

        Commercial package which includes a book on Turing Machines 
        and more than 100 excercises to get the reader familiar with 
        the concepts behind the Turing machine. Mac version by Jason 
        Strober; Windows version by Christopher Fuselier. This program 
        is funded buy CSLI. 

        Homepage: 
          http://csli-www.stanford.edu/hp/Logic-software.html#Turing

5 - Game Consoles

    This section contains entries for game consoles; some information 
    on console programming is available from: 
      http://www.aloha.net/~cdoty/console.htm

    Other console programming information is available at: 
      ftp://x2ftp.oulu.fi/pub/console/

    Also, if you're interested in using the original joysticks with 
    these console emulations, you might find something of use at: 
      http://www.erols.com/levined/console.htm

  5.1 Arcade Emulators

      Some arcade ROM images are available; note that, unless you 
      contact the author of these games and get permission, you 
      shouldn't download them. Whether you can download them if you 
      own legitimate copies isn't something I know -- I'm not an 
      expert on copyright law. At any rate, to cut down on traffic in 
      the group, the site is: 
        ftp://tant.com/pub/game_archive

      Many of the ROMs there are duplicated at: 
        http://mygale.mygale.org/11/hpmaniac/arom.htm

      Arcade emulator homepages: 
        http://www.netcomuk.co.uk/~pmorrisb/index.html
        http://www.rocknet.net.au/~moose/
        http://www.netaxs.com/~chrisr/
        http://www.pconline.com/~dmoe/
        http://hudson.idt.net/~wine39/index.html

      Spies.com arcade emulation repository: 
        ftp://wiretap.spies.com/game_archive
        http://wiretap.spies.com/Gopher/game_archive/

      Code examples for developers are available at: 
        http://valhalla.ph.tn.tudelft.nl/emul8/arcade.html

    5.1.1 Arcade Emulation Repository Project [MS-DOS]

        There is a project underway to program a suite of emulators 
        for most, if not all, Z80 based arcade games. These emulators 
        are based on Marat's Z80 code (see section 2.12.1). Currently, 
        many of them are in very preliminary stages. They are all 
        available as source, and include a compiled binary. You must 
        acquire ROM images before any of these emulations will do you 
        any good. 

        See the homepage for more information. 

        Homepage: 
          http://valhalla.ph.tn.tudelft.nl/emul8/

    5.1.2 Asteroids Emulator [Power Mac]

        Written by Steve Green . 

        Program: 
          http://www.onthenet.com.au/~hunter/asteroids2_sit.hqx

        Homepage: 
          http://ns.echo-sol.com/asteroids/

    5.1.3 Centepede Emulator [MS-DOS]

        Written by Peter Rittwage . 

        Program: 
          http://www.onthenet.com.au/~hunter/vpcb04.zip

    5.1.4 Cinematronics Emulator

        Not yet finished. Under development by Paul Kahler 
         and Kurt Mahan. 

        Homepage: 
          http://mars.acs.oakland.edu/~phkahler/emulate.html

    5.1.5 Crazy Kong Emulator [MS-DOS]

        Crazy kong emulator for 80x86 PCs. Still under development; 
        will run Donkey Kong when finished. Based on Marat's z80 
        emulation (see section 2.12.1). Written by Ville Laitinen 
        . 

        For the program, see: 
          http://www.rocknet.net.au/~moose/arcade_emulation.html

    5.1.6 Emu [MS-DOS]

        Atari vector game emulator for the 80x86 machines. This 
        version runs Asteroids, Asteroids Deluxe (with some 
        limitations), Space Duel, Gravitar, and Lunar Lander. You must 
        acquire your own ROMs to use this emulator. 

        By Neil Bradley  

        Program: 
          ftp://ftp.synthcom.com/pub/stuff/emu.zip

        Homepage: 
          http://www.synthcom.com/~emu/

    5.1.7 Gauntlet Emulator

        A Gauntlet emulator is under development by Suzanne Archibald 
        , as announced in comp.emualators.misc 
        on November 1, 1996. No other information is available. 

    5.1.8 Gottlieb Emulator

        Not yet finished. Preliminarily runs Q-Bert. Will eventually 
        run Mad Planets and others. Under development by Lee Taylor 
        . 

        Homepage: 
          http://www.defender.demon.co.uk/qbert.html

        If your DNS chokes on that: 
          http://194.222.253.62/qbert.html

    5.1.9 Gyruss Emulator [MS-DOS]

        Homepage: 
          http://www.fensende.com/Users/mcuddy/gyruss/

    5.1.10 Kong Emulator [MS-DOS]

        Runs Donkey Kong and Donkey Kong Jr. No sound emulation is 
        supported. Written by Gary Shepherdson . 
        Based on Marat's z80 emulation (see section 2.12.1). 

        Homepage: 
          http://dspace.dial.pipex.com/town/terrace/od67/kong.htm

    5.1.11 MacMoon [MacOS]

        Multi-game emulator that runs on the Macintosh; currently runs 
        The End, War of the Bugs, Pisces, Super Galaxian, Moon Cresta, 
        PacMan, and Crush Roller. Written by 
        . 

        Homepage (Japanese): 
          http://svr1.exa.co.jp/~nemoto/special/macmoon.html

        Some English information is available from John Stiles' pages: 
          http://www.komkon.org/~stiles/emulation/galaxian/index.html

    5.1.12 Mr. Do Emulator [MS-DOS]

        Actually three separate emulators -- one for Mr. Do Run Run, 
        one for Mr. Do Wild Ride, and one for Mr. Do Castle. Also 
        supports ROM images for Mr. Lo. All the emulators require you 
        to source your own ROMs. No sound emulation is currently 
        supported. Written by Juan Jose Epalza . 

        The ROM images for Run Run avilable from tant.com need to be 
        renamed as follows to be where the emulator expects them: 
        
          R1  ->  2764.P1
          R2  ->  2764.N1
          R3  ->  2764.L1
          R4  ->  2764.K1
          R5  ->  27128.A3
          R6  ->  2764.M4
          R7  ->  2764.L4
          R8  ->  2764.J4
          R9  ->  2764.H4
          R10 -> 27128.P7 

        Homepage: 
          http://www.arrakis.es/~jepalza/

    5.1.13 Namco's Museum of Games

        No information is currently available. 

    5.1.14 Pengo Arcade Emulator [MS-DOS]

        Z80 based arcade emulator which runs the Pengo roms. A Pentium 
        is suggested to run this program. This emulator requires you 
        to source your own ROMs, for copyright reasons. Written by 
        Sergio Munoz . 

        Program: 
          http://www.gamepen.com/gamewire/classic/arcade/pengo02.zip

    5.1.15 Phoenix and Pleaides [Windows 95]

        Requires Direct X. Written by Chris Hardy 
        . 

        Program: 
          http://www.onthenet.com.au/~hunter/phx103.zip

    5.1.16 Shinobi Emulator 

        A preliminary Shinobi emulator is out. See the homepage for 
        more information. 

        Written by Thierry Lescot . 

        Homepage: 
          http://www.mygale.org/06/shinobiz/shinobi.html

    5.1.17 Space Invaders Emulator [MacOS]

        Also runs under Executor (see section 3.7.2). Written by 
        . 

        Program: 
          http://www.onthenet.com.au/~hunter/t3em.sit

    5.1.18 Sparcade! [MS-DOS]

        This is a multi-game arcade game emulator; basically, it 
        appears to be a 6502 and Z80 emulator with additional hardware 
        modules added on. This allows you to load in various arcade 
        ROMs into the emulator and play them. Currently, hardware 
        support is provided for Galaxians, Frogger, Amidar, Space 
        Invaders, Pacman, and many others. 

        Due to the fact that copyright laws prohibit distribution of 
        ROM images without permission, no images are provided with the 
        emulator -- it is currently targeted at collectors who have 
        stand-up arcade units already. 

        Future support will probably include 6809 and 680x0 based 
        arcade games. 

        Written by Dave Spicer; send mail to the appropriate address: 
        Video Problems  
        Sound Problems  
        General Problems  
        General Comments  

        For a long time, the program was unavailable; Dave had 
        requested that it be withdrawn off the net after a 
        particularly nasty incident wherein commercial interests 
        *ahem* "borrowed" his emulator and sold it on a CD-ROM. 

        Finally, a new version had been released. See the homepage for 
        more information. 

        Homepage: 
          http://www.hubcap.demon.co.uk/sparcade.htm

    5.1.19 T3 [MacOS]

        Space Invaders emulation for the Macintosh. Written by 
         

        Homepage: 
          http://svr1.exa.co.jp/~nemoto/gra/invader.html

        English Homepage: 
          http://svr1.exa.co.jp/~nemoto/emu.html

        See also: 
          http://www.komkon.org/~stiles/emulation/invaders/index.html

    5.1.20 Williams Arcade Classics [MS-DOS, Sony PlayStation, Windows 95]

        Digital Arcade has a Williams game architecture emulator 
        available; it ships with Defender, Defender II, Joust, 
        Robotron, Sinistar, and Bubbles. 

        The system requirements for the PC version are an 80486/33 or 
        faster, 2 Megs RAM (less if you don't want sound), MS-DOS or 
        Windows 95, VGA graphics, and a 2x or faster CD-ROM drive. 

        The Windows package also includes video clips of interviews, 
        rare artwork, etc (this portion requires 4 Megs RAM, 
        MS-Windows, and SVGA). The package should be priced at about 
        US$30-40. Check your local software houses. 

        The Sony PlayStation version was released in late March 1996. 
        It may have some modifications to the game code -- there have 
        been reports that, for example, the coin-op patterns for 
        Pac-Man do not work. 

        The newer PC version, optimised for Windows 95, uses DirectX 
        for the graphics, has the sounds stored as .wav files (so you 
        can use them as system noises), and a different control panel 
        which allows enabling the Joust pterodactyl bug. It still has 
        the old DOS executables on the CD-ROM, though, if you prefer 
        to play them that way (just copy the executables over to your 
        hard drive). 

        An Arcade Classics 2 (the Atari collection) is available for 
        the PlayStation ONLY at the moment; it contains missile 
        command, centipede, battlezone, super breakout, asteroids, and 
        tempest. 

        The Williams/Bally/Midway homepage is at: 
          http://www.wms.com/

        Windows Product and ordering information can be found at: 
          http://www.globalnews.com/cgi-bin/sidney/cot6nv65/
              prod.cgi?group=Arcade_Classics
          http://www.cdromshop.com/cdshop/desc/p.742725103115.html

        Homepage: 
          http://www.williamsentertainment.com/games/arcadegh.html

    5.1.21 Williams Digital Arcade [MacOS]

        Very similar to the Williams Arcade Classics; however, only 
        three images have been released for it, and they are all sold 
        separately. Currently, Defender, Robotron, and Joust are 
        available. Also, a patch is available which allows the 
        Stargate (Defender II) ROM to work with the Robotron emulator. 

        Digital Eclipse, the developer, can be reached at +1 
        510/450-1740. They sell the games for about US$8.00 each. 

        The Williams/Bally/Midway homepage is at: 
          http://www.wms.com/

        Robotron to Stargate patch: 
          http://www.komkon.org/~stiles/emulation/arcade/stargatepatch.sit.hqx

    5.1.22 Williams Pinball Sound emulator [Macintosh]

        This program actually emulates the 6800 that Williams used in 
        the early pinball machines to make noises. No, you can't play 
        any games on it or anything like that, but it's a neat 
        concept. Written by Steve Hawley . The 
        homepage includes a web interface to the available noises. 

        Homepage: 
          http://www.zoom.com/~hawley/arcade/willy/willy.html


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