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every machine can be emulated.
Unfortunately, most of the emulators are named very similarly,
so it can be difficult differentiating them.
The Alan Turing Scrapbook -- Turing Machines:
http://www.wadham.ox.ac.uk/~ahodges/scrapmachine.html
4.40.1 Turing [MS-DOS]
A simple (and fairly limited) universal Turing machine
program. The file listed below is a self-extracting archive.
Written by Douglas Lynn.
Program:
ftp://ftp.uidaho.edu/pub/msdos/math/turing.exe
4.40.2 Turing Machine [MS-Windows]
A computer science course project to implement a Turing
machine. Written by David J. Matz .
Homepage:
http://odin.wosc.osshe.edu/cs407/matzd/turing/turing.html
4.40.3 Turing-Maschine [MS-Windows]
This program requires an 80386 or higher, 4 Megs of RAM,
Windows 3.1 or 95, and the visual basic runtime library. The
labels for this machine are completely in German. Written by
Gerald Pienkowski <100661.1520@compuserve.com>.
Homepage:
http://ourworld.compuserve.com/homepages/Gerald_Pienkowski/
turinge.htm
4.40.4 Turing's World [Macintosh, MS-Windows]
Commercial package which includes a book on Turing Machines
and more than 100 excercises to get the reader familiar with
the concepts behind the Turing machine. Mac version by Jason
Strober; Windows version by Christopher Fuselier. This program
is funded buy CSLI.
Homepage:
http://csli-www.stanford.edu/hp/Logic-software.html#Turing
5 - Game Consoles
This section contains entries for game consoles; some information
on console programming is available from:
http://www.aloha.net/~cdoty/console.htm
Other console programming information is available at:
ftp://x2ftp.oulu.fi/pub/console/
Also, if you're interested in using the original joysticks with
these console emulations, you might find something of use at:
http://www.erols.com/levined/console.htm
5.1 Arcade Emulators
Some arcade ROM images are available; note that, unless you
contact the author of these games and get permission, you
shouldn't download them. Whether you can download them if you
own legitimate copies isn't something I know -- I'm not an
expert on copyright law. At any rate, to cut down on traffic in
the group, the site is:
ftp://tant.com/pub/game_archive
Many of the ROMs there are duplicated at:
http://mygale.mygale.org/11/hpmaniac/arom.htm
Arcade emulator homepages:
http://www.netcomuk.co.uk/~pmorrisb/index.html
http://www.rocknet.net.au/~moose/
http://www.netaxs.com/~chrisr/
http://www.pconline.com/~dmoe/
http://hudson.idt.net/~wine39/index.html
Spies.com arcade emulation repository:
ftp://wiretap.spies.com/game_archive
http://wiretap.spies.com/Gopher/game_archive/
Code examples for developers are available at:
http://valhalla.ph.tn.tudelft.nl/emul8/arcade.html
5.1.1 Arcade Emulation Repository Project [MS-DOS]
There is a project underway to program a suite of emulators
for most, if not all, Z80 based arcade games. These emulators
are based on Marat's Z80 code (see section 2.12.1). Currently,
many of them are in very preliminary stages. They are all
available as source, and include a compiled binary. You must
acquire ROM images before any of these emulations will do you
any good.
See the homepage for more information.
Homepage:
http://valhalla.ph.tn.tudelft.nl/emul8/
5.1.2 Asteroids Emulator [Power Mac]
Written by Steve Green .
Program:
http://www.onthenet.com.au/~hunter/asteroids2_sit.hqx
Homepage:
http://ns.echo-sol.com/asteroids/
5.1.3 Centepede Emulator [MS-DOS]
Written by Peter Rittwage .
Program:
http://www.onthenet.com.au/~hunter/vpcb04.zip
5.1.4 Cinematronics Emulator
Not yet finished. Under development by Paul Kahler
and Kurt Mahan.
Homepage:
http://mars.acs.oakland.edu/~phkahler/emulate.html
5.1.5 Crazy Kong Emulator [MS-DOS]
Crazy kong emulator for 80x86 PCs. Still under development;
will run Donkey Kong when finished. Based on Marat's z80
emulation (see section 2.12.1). Written by Ville Laitinen
.
For the program, see:
http://www.rocknet.net.au/~moose/arcade_emulation.html
5.1.6 Emu [MS-DOS]
Atari vector game emulator for the 80x86 machines. This
version runs Asteroids, Asteroids Deluxe (with some
limitations), Space Duel, Gravitar, and Lunar Lander. You must
acquire your own ROMs to use this emulator.
By Neil Bradley
Program:
ftp://ftp.synthcom.com/pub/stuff/emu.zip
Homepage:
http://www.synthcom.com/~emu/
5.1.7 Gauntlet Emulator
A Gauntlet emulator is under development by Suzanne Archibald
, as announced in comp.emualators.misc
on November 1, 1996. No other information is available.
5.1.8 Gottlieb Emulator
Not yet finished. Preliminarily runs Q-Bert. Will eventually
run Mad Planets and others. Under development by Lee Taylor
.
Homepage:
http://www.defender.demon.co.uk/qbert.html
If your DNS chokes on that:
http://194.222.253.62/qbert.html
5.1.9 Gyruss Emulator [MS-DOS]
Homepage:
http://www.fensende.com/Users/mcuddy/gyruss/
5.1.10 Kong Emulator [MS-DOS]
Runs Donkey Kong and Donkey Kong Jr. No sound emulation is
supported. Written by Gary Shepherdson .
Based on Marat's z80 emulation (see section 2.12.1).
Homepage:
http://dspace.dial.pipex.com/town/terrace/od67/kong.htm
5.1.11 MacMoon [MacOS]
Multi-game emulator that runs on the Macintosh; currently runs
The End, War of the Bugs, Pisces, Super Galaxian, Moon Cresta,
PacMan, and Crush Roller. Written by
.
Homepage (Japanese):
http://svr1.exa.co.jp/~nemoto/special/macmoon.html
Some English information is available from John Stiles' pages:
http://www.komkon.org/~stiles/emulation/galaxian/index.html
5.1.12 Mr. Do Emulator [MS-DOS]
Actually three separate emulators -- one for Mr. Do Run Run,
one for Mr. Do Wild Ride, and one for Mr. Do Castle. Also
supports ROM images for Mr. Lo. All the emulators require you
to source your own ROMs. No sound emulation is currently
supported. Written by Juan Jose Epalza .
The ROM images for Run Run avilable from tant.com need to be
renamed as follows to be where the emulator expects them:
R1 -> 2764.P1
R2 -> 2764.N1
R3 -> 2764.L1
R4 -> 2764.K1
R5 -> 27128.A3
R6 -> 2764.M4
R7 -> 2764.L4
R8 -> 2764.J4
R9 -> 2764.H4
R10 -> 27128.P7
Homepage:
http://www.arrakis.es/~jepalza/
5.1.13 Namco's Museum of Games
No information is currently available.
5.1.14 Pengo Arcade Emulator [MS-DOS]
Z80 based arcade emulator which runs the Pengo roms. A Pentium
is suggested to run this program. This emulator requires you
to source your own ROMs, for copyright reasons. Written by
Sergio Munoz .
Program:
http://www.gamepen.com/gamewire/classic/arcade/pengo02.zip
5.1.15 Phoenix and Pleaides [Windows 95]
Requires Direct X. Written by Chris Hardy
.
Program:
http://www.onthenet.com.au/~hunter/phx103.zip
5.1.16 Shinobi Emulator
A preliminary Shinobi emulator is out. See the homepage for
more information.
Written by Thierry Lescot .
Homepage:
http://www.mygale.org/06/shinobiz/shinobi.html
5.1.17 Space Invaders Emulator [MacOS]
Also runs under Executor (see section 3.7.2). Written by
.
Program:
http://www.onthenet.com.au/~hunter/t3em.sit
5.1.18 Sparcade! [MS-DOS]
This is a multi-game arcade game emulator; basically, it
appears to be a 6502 and Z80 emulator with additional hardware
modules added on. This allows you to load in various arcade
ROMs into the emulator and play them. Currently, hardware
support is provided for Galaxians, Frogger, Amidar, Space
Invaders, Pacman, and many others.
Due to the fact that copyright laws prohibit distribution of
ROM images without permission, no images are provided with the
emulator -- it is currently targeted at collectors who have
stand-up arcade units already.
Future support will probably include 6809 and 680x0 based
arcade games.
Written by Dave Spicer; send mail to the appropriate address:
Video Problems
Sound Problems
General Problems
General Comments
For a long time, the program was unavailable; Dave had
requested that it be withdrawn off the net after a
particularly nasty incident wherein commercial interests
*ahem* "borrowed" his emulator and sold it on a CD-ROM.
Finally, a new version had been released. See the homepage for
more information.
Homepage:
http://www.hubcap.demon.co.uk/sparcade.htm
5.1.19 T3 [MacOS]
Space Invaders emulation for the Macintosh. Written by
Homepage:
http://svr1.exa.co.jp/~nemoto/gra/invader.html
English Homepage:
http://svr1.exa.co.jp/~nemoto/emu.html
See also:
http://www.komkon.org/~stiles/emulation/invaders/index.html
5.1.20 Williams Arcade Classics [MS-DOS, Sony PlayStation, Windows 95]
Digital Arcade has a Williams game architecture emulator
available; it ships with Defender, Defender II, Joust,
Robotron, Sinistar, and Bubbles.
The system requirements for the PC version are an 80486/33 or
faster, 2 Megs RAM (less if you don't want sound), MS-DOS or
Windows 95, VGA graphics, and a 2x or faster CD-ROM drive.
The Windows package also includes video clips of interviews,
rare artwork, etc (this portion requires 4 Megs RAM,
MS-Windows, and SVGA). The package should be priced at about
US$30-40. Check your local software houses.
The Sony PlayStation version was released in late March 1996.
It may have some modifications to the game code -- there have
been reports that, for example, the coin-op patterns for
Pac-Man do not work.
The newer PC version, optimised for Windows 95, uses DirectX
for the graphics, has the sounds stored as .wav files (so you
can use them as system noises), and a different control panel
which allows enabling the Joust pterodactyl bug. It still has
the old DOS executables on the CD-ROM, though, if you prefer
to play them that way (just copy the executables over to your
hard drive).
An Arcade Classics 2 (the Atari collection) is available for
the PlayStation ONLY at the moment; it contains missile
command, centipede, battlezone, super breakout, asteroids, and
tempest.
The Williams/Bally/Midway homepage is at:
http://www.wms.com/
Windows Product and ordering information can be found at:
http://www.globalnews.com/cgi-bin/sidney/cot6nv65/
prod.cgi?group=Arcade_Classics
http://www.cdromshop.com/cdshop/desc/p.742725103115.html
Homepage:
http://www.williamsentertainment.com/games/arcadegh.html
5.1.21 Williams Digital Arcade [MacOS]
Very similar to the Williams Arcade Classics; however, only
three images have been released for it, and they are all sold
separately. Currently, Defender, Robotron, and Joust are
available. Also, a patch is available which allows the
Stargate (Defender II) ROM to work with the Robotron emulator.
Digital Eclipse, the developer, can be reached at +1
510/450-1740. They sell the games for about US$8.00 each.
The Williams/Bally/Midway homepage is at:
http://www.wms.com/
Robotron to Stargate patch:
http://www.komkon.org/~stiles/emulation/arcade/stargatepatch.sit.hqx
5.1.22 Williams Pinball Sound emulator [Macintosh]
This program actually emulates the 6800 that Williams used in
the early pinball machines to make noises. No, you can't play
any games on it or anything like that, but it's a neat
concept. Written by Steve Hawley . The
homepage includes a web interface to the available noises.
Homepage:
http://www.zoom.com/~hawley/arcade/willy/willy.html
[End of part 2 (of 3) -- Continued]
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