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Modula-3 Frequently Asked Questions (FAQ) |
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If you want to avoid accidental equalities between two types, you can
brand one (or both) of them with the BRANDED keyword. A branded type
is equivalent to no other type, even if it is structurally equivalent
to some other type. In essence, the BRANDED keyword adds a bit of
virtual structure to the type that guarantees it will be distinct from
every other type.
The Modula-3 syntax allows you to supply a text constant as a name for
the brand. If you don't supply an explicit brand, the compiler will
make one up; however, the implicit brand invented by the compiler is
not guaranteed to be chosen deterministically. Hence, explicit brands
are useful if you are communicating types from one process to another
and if you want to be sure that the branded type written by one
process matches the branded type read in by the other.
Any two opaque types in a program must be distinct. Otherwise, it
would be too easy for clients to accidentally trip over type
collisions like the TYPECASE example mentioned above. To enforce the
restriction that all opaque types are distinct, the language requires
that the type "TConcrete" in the complete revelation above must be a
branded type.
Can a program recover from running out of virtual memory?
No, this turns out to be quite a thorny problem. I think the best
thing I can do is by attaching to this message the dialog that went on
during the "beta test" of the new library interfaces (SRC Research
Report 113, "Some Useful Modula-3 Interfaces). The parties are Xerox
PARC's David Goldberg, Hans Boehm, Alan Demers, and David Nichols, and
SRC's John DeTreville, who designed and implemented the garbage
collector in SRC Modula-3. The dialog covers many of the issues, and
apparently ends when the participants run out of steam.
Paul McJones mcjones@src.dec.com (editor of SRC 113)
RTAllocator should allow handling out of memory
David Goldberg: ... there is one system problem that is not currently
handled, namely running out of memory. I would very, very much like to
see this handled in RTAllocator. One approach was suggested by Roy
Levin a while back: Have a RegisterNoMemory(proc) routine that causes
proc() to be called when memory is gone (or very low). Example of use:
in the 'Solitaire' program, the 'Hint' button generates a tree of
possible moves. If this tree gets very big and consumes all memory,
the RegisterNoMemory proc could abandon the search down the current
branch, NIL-out that branch, and ask for a garbage collection.
Currently what happens is that Solitaire crashes if you bug 'Hint' and
memory is low.
Interface Police: Ok, make a concrete proposal and we'll talk. How low
should memory be before the runtime complains? Before or after a
collection? Is it ok to call your procedure from inside a runtime
critical section (after all, you're probably in the middle of a NEW)?
Are multiple notification procedures allowed to be registered?
Shouldn't a routine that consumes arbitrary amounts of memory be coded
to poll the allocator to ask how much memory is available?
Hans Boehm/Alan Demers/David Goldberg/David Nichols: We believe that
programs wishing to handle allocation failures will be able to do so
with high (but not perfect) reliability if the interface provides two
features: versions of the RTAllocator.New routines that report if the
allocation is not possible (either by returning NIL or raising an
exception), and a way to register a callback when memory is low. Both
features are necessary. Here are two typical scenarios:
* The Solitaire program. Before starting, Solitaire allocates a
'safety net' block of memory, and registers a callback. When
memory is exhausted, the callback frees the safety net, sets a
flag, and returns. In the Solitaire program proper, the inner loop
of the move generator checks the flag immediately after allocating
a new node. If the flag is set, it abandons the search. It would
not work for Solitiare to allocate new tree nodes with
RTAllocator.New() and check for an error: as memory gets low, a
library routine in some other package could cause an allocation
failure.
Unfortunately, there is a race condition since another thread
could run and do an allocation between the time the faulting NEW
returns and all references to the search tree are NIL'ed. This can
be mimimized by adding some slop to the safety net.
* An editor that allocates O(n) bytes of memory when opening an
n-byte file. If the users tries to open a huge file, you don't
want to crash, but rather tell the user that the file can't be
opened (in UNIX, the user can then kill some processes to regain
swap space and try again, or in an emacs-style editor he can
delete some buffers and try again). A callback won't work for
this, because when attempting to open a huge file, the allocation
must be aborted: there just isn't enough memory to go around.
Instead an RTAllocator.New() routine should be used for this
allocation.
However, the editor will also want to register a callback proc to
guard against NEW()s in other parts of the program that can't be
satisfied. If the callback is passed the size of the memory
allocation that can't be satisfied, the callback will be able to
pick between two strategies. If there is a 'safety net' which is
larger than the block to be allocated, the callback can free it
and set a "low on memory" flag, with the editor cleaning up
properly later. If the safety net is not big enough, the callback
itself can attempt an emergency save before crashing.
Here's a specific proposal that embodies these ideas. We're not wedded
to the details. Note that RTCollector.LimitRelative is not essential:
it just lifts some of the functionality currently in RTHeapPolicy.
* Add the following to RTCollector.i3:
PROCEDURE LimitAbsolute(n: CARDINAL);
(* Don't let the heap grow beyond n bytes. The collector/allocator
should observe this in all heap growth decisions. *)
[Comment from Hans: I don't think there is a way to write
programs that are reasonable citizens on a shared system without
some such facility.]
PROCEDURE LimitRelative(x: REAL);
(* Advisory. Try to keep the heap size at roughly x times the
amount of live data. (For ref counting it affects only the
backup collector for cycles.) *)
[Comments from Hans: The performance of all collectors with
which I am familiar depends crucially on such a parameter. Thus
it might as well be exposed in some portable interface. (The
allocator should of course use less memory if it gains no time
advantage from using more.) The "amount of live data" is, of
course, implementation defined, as are the minimum values of x
that have any chance of being observed.]
* In RTAllocator.i3, add OutOfMemory to RAISES clauses of all the
New routines, and add the following:
EXCEPTION OutOfMemory;
TYPE
CallBackObj = OBJECT notify(bytes: CARDINAL) END;
PROCEDURE RegisterHeapFullCallback(obj: CallBackObj);
(* Add obj.notify to the list of procs to be called if an
allocation request is about to fail, either because of lack
of memory, or due to violation of an
RTCollector.LimitAbsolute imposed limit. The notify method
will be called with an argument specifying the size in bytes
of the allocate call that triggered the callback. The notify
method may not allocate or acquire locks, or call any
procedures that do. It may be invoked synchronously with any
combination of locks held. (Should there be a way to delete
a registered callback?). If a garbage collection after this
callback fails to reclaim enough memory to allocate the
requested object, an exception will be raised if the
allocation was through RTAllocator. Otherwise a checked
runtime error will result. The notify proc is not called
when memory fails from an RTAllocator.New call (these
failures can be caught by the user).
Typical actions by notify would include one of the following:
1) Clearing pointers to reduce the amount of accessible memory.
2) Calling RTCollector.LimitAbsolute with a larger limit.
*)
* Variations on this proposal:
Might want to consider adding:
PROCEDURE GetLimitAbsolute(): CARDINAL;
(* Return the current absolute heap limit *)
The usefulness of RTCollector.LimitAbsolute in the callback would
be increased if there was a way to tell if this actually freed up
any more memory. One approach would be to change CallBackObj to
TYPE
CallBackObj = OBJECT
notify(bytes: CARDINAL; retry: BOOLEAN): BOOLEAN
END;
and change the action of RegisterHeapFullCallback to:
(* If a garbage collection after all callbacks have been
executed fails to reclaim enough memory to allocate the
requested object, then any notify() procs that returned TRUE
will be called again with retry := TRUE. Otherwise an
exception will be raised if the allocation was through
RTAllocator, or else a checked runtime error will result. *)
Thus, if you wanted to first try and get more memory in the
callback by calling RTCollector.LimitAbsolute, you could return
TRUE and wait for a callback with retry = TRUE. If this second
callback occurs, you will need to clear some pointers to free up
memory. Or another variation: add
PROCEDURE GetTotalBytesAllocated(): CARDINAL;
(* Returns the total number of bytes allocated since the program
begin. A CARDINAL may not be big enough, perhaps this should
be a LONGREAL? *)
Then the retry argument to the notify method can be eliminated,
since a call is a retry only if GetTotalBytesAllocated() shows no
additional allocations since the last callback.
John DeTreville: When I read your March proposal for handling running
out of memory on the traced heap, I didn't quite see how to implement
the details you gave. I've been iterating to create mechanisms that
are simpler and more implementable, and I've now arrived at quite a
simple interface.
In particular, I now believe that (almost) all the functionality you
ask for is already provided by the current interface. I say "almost"
because there's a few status calls to be added, and because some of
the current mechanisms are clunky, but I believe I can tell a
convincing story. Note that these mechanisms are or would be in
SRC-specific interfaces (currently called RTAllocatorSRC,
RTCollectorSRC, and RTHeapRep); I don't think we understand them well
enough to put them into the public IP interfaces.
Let's first distinguish VM limits from application-imposed limits. The
amount of VM available to the application is a hard limit, although
not one that can easily be predicted. In the current SRC M3
implementation, both the allocator and the collector allocate VM from
the kernel when necessary. If the collector tries to allocate VM and
fails, the program must crash: there is no way to reestablish the
necessary invariants to let it continue.
I propose treating VM exhaustion as a checked runtime error, in the
allocator and in the collector. The goal is then to establish and
maintain an application-imposed limit that is uniformly stricter than
the VM limit, whatever that may be.
You propose a mechanism to allow calls to the New* procedures to fail
if they would exceed the application-imposed limit. Of course, only a
small part of the code would take advantage of this facility. This
code could equally well query the heap to determine the current size,
and compare it against the limit; if the program can also predict the
size of the object to be allocated, it can decide whether or not to
proceed.
This approach requires some collector-dependent code in the
application, but I doubt that it would be very much. It also allows
possible race conditions, but I believe they're not much worse in
practice than in the original proposal.
You also propose a mechanism to notify the program whenever the limit
is about to be exceeded. It's quite complicated to get such immediate
notification. First, the procedures notified can't acquire locks or
call most procedures in other modules. Second, it requires a new
collection to run synchronously after the procedures to see if enough
space has been freed and whether some of the procedures must be called
again; this causes an interruption of service.
Here's a different proposal, which might not allow space bounds as
tight as in the original proposal, but which seems simpler. We would
add a mechanism for an application thread to wait for the next
collection to finish. This mechanism could replace the current
mechanisms for registering and unregistering synchronous monitors,
which have numerous complex and poorly documented constraints on what
actions they can perform.
Each time through, the thread could compare the amount of space still
reachable to the application-imposed limit, and either free some data
before the next collection (the ability to hold locks would be handy
here) or increase "gcRatio" to make the collector work harder and keep
the total heap size under control, or both.
There is still the danger that the application could allocate so
rapidly that this asynchronous thread might not be able to keep up,
but otherwise asynchronous actions seem a lot more reasonable than
synchronous.
This is one approach, and there are others. What's nice about this
design is that it requires almost no changes to the interface, only
better status reporting and a replacement of the mechanisms for
registering and unregistering synchronous collection monitors. Maybe
you could even work around the current lack of these facilities. Let
me know what you think.
Hans: One quick comment, without having thought much about the rest:
"This code could equally well query the heap to determine the current
size, and compare it against the limit; if the program can also
predict the size of the object to be allocated, it can decide whether
or not to proceed."
Is this really true? Since the collector can't move some objects,
there are presumably fragmentation issues. Am I guaranteed to be able
to allocate 1 MB if the current heap size is 1 MB below the limit?
This is certainly false in PCR, and I'm not sure how you could
guarantee it without remapping pages.
John: Hans Boehm notes that I was wrong about the client of New* being
able to predict whether an allocation would succeed or fail, because
of likely page-level fragmentation. This needs to be fixed in my
proposal.
To expand on my earlier message, let me outline a completely different
approach for handling heap overflow, that perhaps has more in common
with the original PARC proposal, but which seems far too complex and
unwieldy to me. This complexity is why I tried to work out a simpler
approach, even at the cost of providing fewer guarantees.
We start by imagining that we want to be able to continue to run even
if we exhaust VM. First, this means that we can never allocate VM from
inside the collector. The implication is that whenever we allocate VM
in the allocator, we allocate enough extra to tide us over through the
next collection, no matter how much of the heap it retains. This
suggests that we will significantly overallocate VM. For example, with
a stop-and-copy collector and gcRatio set to 1, a program with a
stably-sized reachable set currently requires 3 times as much space as
the reachable set, but the "failsafe gc" would require 4 times.
(Doing even this well depends crucially upon the SRC implementation
detail that the current collector never copies objects bigger than one
page, but leaves them in place. Otherwise, the possibility of
fragmentation would make it much more difficult to determine how much
memory to leave free for the collector, and in what sizes of runs of
pages. It will also take some work to avoid off-by-one errors in
predicting how much memory a collection could take.)
Of course, if the client decreases gcRatio, or switches from
sort-and-copy collection to concurrent collection, that would require
allocating more VM, to ensure that the collector cannot run out of VM.
That means that these operations can also fail, just like allocator
operations.
Only some programs will want to be able to back off when they reach VM
limits. Others won't mind getting a checked runtime error; in return,
they will require less VM. Therefore, we need procedures to switch
back and forth between these two modes. Again, attempting to switch to
failsafe mode can fail.
The collector currently allocates its own space on the traced heap
during collections, which will have to be moved to the untraced heap
if we are to predict how much traced heap a collection can use. Note
that in general, once VM is exhausted, allocations on the untraced
heap may start to fail, and so programs will probably die very quickly
once VM is exhausted. But let's move on.
In addition to the VM limit, we also want an application-imposed limit
on heap size. The allocator and collector will guarantee that the heap
size will never exceed this limit. Again, we will overallocate VM in
the allocator to avoid exceeding the limit in the collector. Again,
setting the limit may fail.
So what happens when a NEW fails, or a New*, or switching to
concurrent collection, or setting the application-imposed limit, or
whatever? This happens whenever performing the operation would exceed
the application-imposed limit, or when attempts to allocate enough
extra VM fail.
Some of these can signal an error, and the client can chose to do
something else instead. In some cases, such as setting gcRatio, it
might make sense for the failing operation to tell the client how
close to the impossible value would be possible.
NEW, though, should not signal an error; this would require massive
changes in all existing modules that would not be add value to most
clients. In this case, I can't think of anything much better than the
original proposal. Before attempting to allocate the object, the
collector will try to free up some storage. First, it can perform a
collection, or finish the current one. If that doesn't do it, it can
call one or more procedures registered by the application to drop
links to some storage, or to change collector parameters. If that
doesn't do it, we can perform another collection. And so on and so on,
until the procedures say to give up.
Note that these collections must be synchronous, since no allocations
may be possible until this mechanism completes, and the collections
will therefore cause interruptions of service. Note also that the
procedures cannot acquire locks, cannot allocate storage, cannot call
thread primitives, and so on, and therefore cannot call into most
libraries; they are essentially restricted to reading and writing data
structures whose implementations they know, and changing collector
parameters. This seems excessively restrictive, but also unavoidable
in this approach.
In short, this seems like a lot of extra mechanism to add to the
allocator and collector, that doesn't seem to do quite what you want;
it gives you strict limits, but at a cost. My proposal of this morning
is at least much simpler, although it can give looser limits.
John, continuing: Thinking a little more about the problem of running
out of storage in the untraced heap, it seems that the only reasonable
thing to do is to merge the implementation of the untraced heap with
the traced heap. This was, untraced NEWs that fail can be handled
exactly the same way as traced NEWs, with a synchronous cleanup
routine that frees enough VM to proceed, or resets parameters.
This means that the allocator and collector cannot use the untraced
heap, but must either use a static amount of storage which they could
overflow, or must allocate enough extra in response to client
applications that they cannot possibly run out of space. The potential
space overhead for maximum-sized stacks, for example, is huge.
The more this proposal is fleshed out, it more it seems that doing a
good job of recovering from heap overflows is quite tricky, which is
why I suggest a lower-tech approach for now.
Hans: I just went over the last few messages in this thread again. I
think the bottom line is, as you say:
It's hard to implement an out-of-memory call-back on top of the
current collector. Given the current collector, a collector call-back
that allows polling is probably the best you can reasonably do, and
should certainly be provided.
The remaining question, which also seems to be motivated by other
concerns here, is: To what extent are you tied to this collector
design? The problem here seems to be mainly caused by copying old
generation objects, since you could perhaps bound the size of the
young generation? My suspicion, based unfortunately only on anecdotes,
is that this is not a good idea anyway, since it uses too much space,
and is also fairly expensive in copying cost. (PARCPlace seems to have
arrived at the same conclusion, so there's probably at least one other
supporter of this position. Some recent complaints here about space
usage of Modula-3 programs also point a bit in this direction.)
Do you agree? If so, should the interface be designed ignoring current
constraints, and should we initially accept a partial implementation?
John: It's been a while, so let me recap where we are, or at least
where I am.
We've been discussing mechanisms for Modula-3 programs to manage their
memory better. In particular, we have proposed ways that programs
could bound the heap size and recover from heap overflow.
I think this topic is complicated enough, and new enough, that we
shouldn't try to get it into the current set of portable interfaces.
The Interface Police concur.
We've floated two broad (families of) proposals for attacking this
problem:
* Allow strong guarantees on the heap size; these guarantees would
never be broken.
* Allow the program to monitor its memory usage, discarding excess
data as necessary.
I think that the first is achievable. Adapting the current SRC
Modula-3 (allocator and) collector to allow such guarantees would take
a month or so. The principal problem is that the current collector
tries to maximize space/time performance, and giving such guarantees
will probably require extra memory to be set aside that will never be
used. The collector would have two modes: with or without guarantees.
Most programs would run without guarantees.
I also think that a usable version of the second is possible with
almost no change to the current collector. The programmer would have
to do more work, and wouldn't get any strong guarantees, but this
approach should work for many programs.
We've also been discussing a third family of proposals, that seem to
combine the worst features of the first and second: they require
significant changes to the current collector, but son't give very
strong guarantees. These seem much less interesting to me.
Here's two pieces of opinion.
First, I propose that we work out the details of #2, and you use it
for a couple of programs. Get some experience with it. This could help
inform a heavier-weight solution.
Second, I wonder whether any of these solutions is a good candidate
for a portable interface. It's one thing not to be strictly
incompatible with a given collector strategy, but quite another to be
easy to plug into an existing collector. Modula-3 currently doesn't
require very much from its collector; making these proposals standard
would significantly increase the requirements on a Modula-3
implementor.
Why uppercase keywords?
Some people prefer uppercase keywords others hate them. Another
possibility is to accept both forms for keywords. This topic has been
discussed at length and there is no solution that will completely
satisfy everyone's tastes. Fortunately this is a very minor issue and
you can easily have lowercase keywords automatically converted for you
using an emacs macro package like [26]m3su .
Why CONST Comments in Variables Declarations?
John Kominek (kominek@links.uwaterloo.ca) wrote: Sprinkled throughout
SRC m3 you'll find "constant" variables exported in interfaces. For
instance,
VAR (*CONST*) Grain: LONGREAL;
where Grain is assigned during module initialization. Instead, did the
modula-3 designers consider doing this.
READONLY Grain: LONGREAL;
Here the keyword permits only exporting modules to modify the Grain
variable. Is there a problem with this proposal? The READONLY keyword
is successfully used at procedure boundaries, so why not also at
interface boundaries?
Bill Kalsow replies:
A problem with this proposal is that any module can claim to export
the interface containing the variable, hence any module could modify
the variable. Note that CONST says more than just READONLY. CONST
implies that the variable should not be modified by clients and that
once it is initialized, it won't be changed later by the
implementation. READONLY would only mean that clients should not
modify the variable. IMO, the "right" solution would have been to
allow:
INTERFACE Foo;
CONST x: T;
MODULE Foo;
CONST x: T := ;
In the same way it checks revelations for opaque types, the compiler
could check that only one module provided a value for the constant.
But, this proposal doesn't quite hang together either. Consider this
example:
CONST x: INTEGER;
VAR v: [0..x];
The language definition says that "v"s definition is illegal if "x <
0" because its type is "empty". The system could refuse to run the
program by delaying the check until it had seem the corresponding
implementation module. But, I think you'll agree that it could quickly
turn into a mess. The most flexible handling of opacity I've seen is
in Christian Collberg's PhD Thesis, "Flexible Encapsulation". It was
published Dec 5, 1992 by the CS Dept at Lund University, Lund Sweden.
If I remember correctly, his system was capable of deferring all
checks and decisions imposed by opaque declarations until link time.
References
1. mailto:michel.dagenais@polymt.ca
2. http://m3.polymtl.ca/m3
3. http://www.cmass.com/cm3/projects.html
4. http://www.cmass.com/
5. http://www.elego-software-solutions.com/
6. http://www.m3.org/cm3/
7. file://localhost/home/m3/tmp/m3/pm3/intro/src/concise-bib.html
8. file://localhost/home/m3/tmp/m3/pm3/intro/src/bib.html
9. file://localhost/home/m3/tmp/m3/pm3/intro/src/bib.html#SPwM3
10. file://localhost/home/m3/tmp/m3/pm3/intro/src/bib.html#m3-Har92
11. http://www.m3.org/
12. http://www.research.digital.com/SRC/modula-3/html/home.html
13. http://m3.polymtl.ca/m3
14. ftp://ftp.cs.colorado.edu/pub/cs/techreports/zorn/CU-CS-641-93.ps.Z
15. http://www.research.digital.com/SRC/modula-3/html/home.html
16. http://www.cmass.com/
17. http://www.m3.org/cm3/
18. http://m3.polymtl.ca/m3
19. http://m3.polymtl.ca/
20. http://www.cs.washington.edu/research/projects/spin/www/
21. file://localhost/home/m3/tmp/m3/pm3/language/modula3/m3tools/m3gdb/src
22. file://localhost/home/m3/tmp/m3/pm3/text/sgmltools/sgml/src/nsgmls
23. mailto:rrw1000@cus.cam.ac.uk
24. file://gatekeeper.dec.com/pub/DEC/Modula-3/
25. http://gatekeeper.dec.com/pub/misc/detlefs/escover.ps
26. ftp://pion.lcs.mit.edu/pub/m3su
--
Prof. Michel Dagenais http://m3.polymtl.ca/dagenais
Département de génie informatique michel.dagenais@polymtl.ca
Ecole Polytechnique de Montréal tel: (514) 340-4711 ext.4029
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